ORCID
- Jonathan Lean: 0000-0002-2938-4111
- Jonathan Moizer: 0000-0001-7451-378X
Abstract
Purpose – The purpose of this paper is to describe an approach for utilising a critical incident method within the context of an online business simulation game in order to provide an effective framework for reflective learning. Design/methodology/approach – The paper presents a review of pertinent literature to place the critical incident technique within the novel context of simulation gaming. Through presenting a case study of practice, it goes on to describe a blended learning approach that combines online simulation with post-simulation reflection based on the critical incident method. An action research approach is adopted as a framework for reflection on practice. Findings – From a conceptual perspective, there are a number of potential benefits to employing a critical incident approach combined with simulation gaming. The ability of educators to compress time frames and manage the introduction of critical incidents allows students to learn in a way that would not be possible in the real world. Furthermore, carefully designed post-simulation debriefing, structured around a critical incident framework, has the potential to enhance the learning impact of online simulation. Research limitations/implications – The research is limited in that a single case study context is described. Further evaluation research is required to fully assess the benefits of the approach adopted. Originality/value – The study explores the use of the critical incident approach within the novel context of online simulation gaming. It provides educators with a blended learning method that can be employed to enhance the impact of e-learning through structured reflection.
DOI Link
Publication Date
2014-01-01
Publication Title
Education + Training
Volume
56
ISSN
0040-0912
Keywords
Reflection, Action research, Blended learning, Critical incident, Oral debriefing, Simulation game, Event, Business strategy game
First Page
208
Last Page
218
Recommended Citation
Lean, J., Moizer, J., & Newberry, R. (2014) 'Enhancing the Impact of Online Simulations through Blended Learning: a Critical Incident Approach', Education + Training, 56, pp. 208-218. Available at: 10.1108/ET-01-2013-0007
