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Abstract

The progress in the development of a video-based wind farm simulation technique is reviewed. While improvements have been achieved in the quality of the composite picture created by combining computer generated animation sequences of wind turbines with background scenes of the wind farm site, extending the technique to include camera movements has proved troublesome.

Publication Date

1992-01-01

Publication Title

Wind Energy Conversion 1992

Organisational Unit

School of Engineering, Computing and Mathematics

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