Abstract

The lack of open-access tool for the enhancement and promotion of soft skills is bringing the e-learning community to new educational challenges. The paper describes the implementation of ENACT, an online serious game for the standardised psychometric assessment and training of users’ negotiation skills through the interaction with virtual artificial agents. The assessment process is divided into 8 scenarios based on real life situations and investigates the user negotiation styles in relation to Rahim’s conceptualization of five different styles of handling conflict. Need analysis data and preliminary testing results of the platform are presented.

DOI

10.1007/978-3-319-24258-3_37

Publication Date

2015-11-26

Publisher

Springer International Publishing

ISBN

9783319242576

ISSN

1611-3349

Embargo Period

2024-11-22

First Page

441

Last Page

446

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