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Abstract

The growing need of ocean surveying and exploration for scientific and industrial application has led to the requirement of routing strategies for ocean vehicles which are optimal in nature. Most of the optimal path planning for marine vehicles had been conducted offline in a self‐made environment. This paper takes into account a practical marine environment, i.e. Portsmouth Harbour, for finding an optimal path in terms of computational time between source and end points on a real time map for an USV. The current study makes use of a grid map generated from original and uses a Dijkstra algorithm to find the shortest path for a single USV. In order to benchmark the study, a path planning study using a well‐known local path planning method artificial path planning (APF) has been conducted in a real time marine environment and effectiveness is measured in terms of path length and computational time.

DOI

10.12716/1001.12.01.14

Publication Date

2018-03-29

Publication Title

TransNav: International Journal on Marine Navigation and Safety of Sea Transportation

Volume

12

Issue

1

ISSN

2083-6481

Embargo Period

2018-06-15

Organisational Unit

School of Engineering, Computing and Mathematics

First Page

125

Last Page

131

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