ORCID
- Gray Atherton: 0000-0002-3954-9127
- Liam Cross: 0000-0002-5122-1650
Abstract
Interpersonal Synchrony (IPS), the temporal coordination of actions between individuals, plays a crucial role in fostering social interactions, emotion regulation, and communication. While previous research has explored IPS in dyadic settings, little is known about how it can be supported in multi-user full-body interactive environments, especially for neurodivergent populations. This study presents an iterative design investigation of DragonIce, a full-body interactive experience aimed at promoting IPS among children on the Autism Spectrum (AS). Building on findings from a prior study involving 12 male students with autism, we implemented and tested two targeted interaction design modifications: (1) enhanced visual feedback and (2) the introduction of a hand-held object. The results revealed a significant improvement in behavioral synchrony following refinements and a positive trend in perceived synchrony and user experience, highlighting how specific interaction design elements shape user experience and perceived synchrony in group-based settings. This work contributes to creating knowledge on how interaction design can be strategically employed to foster IPS, offering new directions for inclusive and socially supportive full-body experiences for neurodivergent children.
DOI Link
Publication Date
2025-06-23
Publication Title
IDC '25: Proceedings of the 24th Interaction Design and Children
Publisher
Association for Computing Machinery (ACM)
ISBN
9798400714733
Deposit Date
2026-04-28
Funding
We are grateful to the school and all participants who contributed to the study. This work is supported by the Maria de Maeztu Units of Excellence Programme CEX2021-001195-M, funded by MICIU/AEI/10.13039/501100011033.
Additional Links
First Page
779
Last Page
783
Recommended Citation
Ercan, S., Pérez, O., Mateo, B., Rueda, Ó., Castaño, A., Atherton, G., Cross, L., & Parés, N. (2025) 'Iterative Design for Enhancing Synchrony in Full-body Interactive Experiences for Children on the Autism Spectrum', IDC '25: Proceedings of the 24th Interaction Design and Children, , pp. 779-783. Association for Computing Machinery (ACM): Available at: 10.1145/3713043.3731483
