ORCID

Abstract

Volumetric video is an emerging moving image technology in which each pixel is recorded witha location in three dimensions. Volumetric videos are normally created in studios using rigs made upof multiple cameras with LiDAR sensors and computers that combine the moving images. We tookthis technology out of the studio to explore variations of this technique in public skateparks. We foundthat as the technology is still in developing stages it has creative constraints: it can records at a limiteddistance to the subject, the image is of a relatively low resolution, and there are often glitches in theimage. In our creative experiments with the skateboard community, we found we could use thesequalities to our advantage. For example, we could create images that emphasise movement oversurface texture. In this paper we explore this emerging screen technology through the theoretical lensof Modes of Existence of Technical Objects by Gilbert Simondon (2017/1958). Simondon articulates theindividuation of novel technologies from abstract phases, which are multiple and emergent, towardsa metastable phase of concretisation when they become consistent and coherent. This paper arguesfor the valorisation of working with screen technologies in their abstract phases. In this phase andthe situation in which the technology is employed can easily shape the techniques, the means ofproduction becomes more readily visible to the viewer, and unintended functionality may be exploredfor creative outcomes.

Publication Date

2025-12-26

Publication Title

Digitcult. Scientific Journal on Digital Cultures

Volume

10

Issue

2

ISSN

2531-5994

Acceptance Date

2025-03-31

Deposit Date

2025-12-31

Keywords

Volumetric video, Simondon, Filmmaking, Documentary Film, Point cloud, 3D Filmmaking, Lidar

First Page

64

Last Page

80

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