ORCID
- John Matthews: 0000-0001-8724-569X
Abstract
The advance of immersive and virtual technologies draws into starker contrast the analogue modalities of dominant approaches to actor training and makes more visible certain of their dynamics, which are analysed here using a philosophical framework of habit and habitus as propositionally causative. This technology is disruptive to habit and habitus in actor training and signifies potential to experiment with these dynamics to address extant problems in actor training. Problems in training habitus discussed here derive from trainers’ habits but arise primarily for trainees, and especially so for certain groups. I use Lazlo Pearlman and Deirdre McLaughlin’s critique of the effects on LGBTQ+ trainees of Meisner Technique to exemplify this. I make three philosophically derived practical proposals to address the problems caused by trainers’ language-use habits that are germane to the Meisner Technique context but applicable to actor training, and training more generally. This article does not propose an un-tested adoption of technology or prejudge its effects; it builds the philosophical case for experimenting now before this technology becomes ubiquitous in actor training and makes provocative proposals about future use-cases.
DOI Link
DOI
10.1080/13528165.2023.2334644
Publication Date
2024-07-04
Publication Title
Performance Research
Volume
28
Issue
6
ISSN
1352-8165
First Page
84
Last Page
95
Recommended Citation
Matthews, J. (2024) 'Habit and the Potential for Actor Training with Immersive and Virtual Production Technology', Performance Research, 28(6), pp. 84-95. Available at: 10.1080/13528165.2023.2334644