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dc.contributor.authorNicklin, LL
dc.contributor.authorSpicer, Stuart
dc.contributor.authorClose, James
dc.contributor.authorParke, J
dc.contributor.authorSmith, Oliver
dc.contributor.authorRayman, T
dc.contributor.authorLloyd, Helen
dc.contributor.authorLloyd, J
dc.date.accessioned2021-05-12T09:13:21Z
dc.date.issued2021-05-13
dc.identifier.issn2077-0383
dc.identifier.issn2077-0383
dc.identifier.otherARTN 2103
dc.identifier.urihttp://hdl.handle.net/10026.1/17113
dc.description.abstract

<jats:p>Excessive engagement with (increasingly prevalent) loot boxes within games has consistently been linked with disordered gambling and/or gaming. The importance of recognising and managing potential risks associated with loot box involvement means understanding contributing factors is a pressing research priority. Given that motivations for gaming and gambling have been informative in understanding risky engagement with those behaviours, this qualitative study investigated motivations for buying loot boxes, through in-depth interviews with 28 gamers from across the UK. A reflexive thematic analysis categorised reasons for buying into seven “themes”; opening experience; value of box contents; game-related elements; social influences; emotive/impulsive influences; fear of missing out; triggers/facilitators. These themes are described in detail and discussed in relation to the existing literature and motivation theories. This study contributes to understanding ways in which digital items within loot boxes can be highly valued by purchasers, informing the debate around parallels with gambling. Findings that certain motivations were disproportionately endorsed by participants with symptoms of problematic gambling has potential implications for policy and warrants further study.</jats:p>

dc.format.extent2103-2103
dc.format.mediumElectronic
dc.languageen
dc.language.isoen
dc.publisherMDPI
dc.subjectloot boxes
dc.subjectvideo-gaming
dc.subjectmotivations
dc.subjectmotives
dc.subjectmicrotransactions
dc.subjectgambling
dc.subjectaddiction
dc.subjectqualitative
dc.subjectmonetisation
dc.titleIt’s the attraction of winning that draws you in” – A qualitative investigation of reasons and facilitators for videogame loot box engagement in UK gamers
dc.typejournal-article
dc.typeJournal Article
plymouth.author-urlhttps://www.webofscience.com/api/gateway?GWVersion=2&SrcApp=PARTNER_APP&SrcAuth=LinksAMR&KeyUT=WOS:000654906800001&DestLinkType=FullRecord&DestApp=ALL_WOS&UsrCustomerID=11bb513d99f797142bcfeffcc58ea008
plymouth.issue10
plymouth.volume10
plymouth.publication-statusPublished online
plymouth.journalJournal of Clinical Medicine
dc.identifier.doi10.3390/jcm10102103
plymouth.organisational-group/Plymouth
plymouth.organisational-group/Plymouth/Faculty of Arts, Humanities and Business
plymouth.organisational-group/Plymouth/Faculty of Arts, Humanities and Business/School of Society and Culture
plymouth.organisational-group/Plymouth/Faculty of Health
plymouth.organisational-group/Plymouth/Faculty of Health/Peninsula Medical School
plymouth.organisational-group/Plymouth/Faculty of Health/School of Psychology
plymouth.organisational-group/Plymouth/REF 2021 Researchers by UoA
plymouth.organisational-group/Plymouth/REF 2021 Researchers by UoA/UoA04 Psychology, Psychiatry and Neuroscience
plymouth.organisational-group/Plymouth/REF 2021 Researchers by UoA/UoA18 Law
plymouth.organisational-group/Plymouth/Research Groups
plymouth.organisational-group/Plymouth/Research Groups/FoH - Community and Primary Care
plymouth.organisational-group/Plymouth/Research Groups/Institute of Health and Community
plymouth.organisational-group/Plymouth/Research Groups/Institute of Translational and Stratified Medicine (ITSMED)
plymouth.organisational-group/Plymouth/Research Groups/Institute of Translational and Stratified Medicine (ITSMED)/CCT&PS
plymouth.organisational-group/Plymouth/Research Groups/Plymouth Institute of Health and Care Research (PIHR)
plymouth.organisational-group/Plymouth/Users by role
plymouth.organisational-group/Plymouth/Users by role/Academics
dc.publisher.placeSwitzerland
dcterms.dateAccepted2021-05-11
dc.rights.embargodate2021-5-29
dc.identifier.eissn2077-0383
dc.rights.embargoperiodNot known
rioxxterms.versionofrecord10.3390/jcm10102103
rioxxterms.licenseref.urihttp://www.rioxx.net/licenses/all-rights-reserved
rioxxterms.licenseref.startdate2021-05-13
rioxxterms.typeJournal Article/Review
plymouth.funderA mixed-method investigation of the gaming/gambling interface and health related harms.::Gamble Aware


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