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dc.contributor.authorKirke, Aen
dc.date.accessioned2018-10-03T15:36:52Z
dc.date.available2018-10-03T15:36:52Z
dc.date.issued2018-02-09en
dc.identifier.urihttp://hdl.handle.net/10026.1/12447
dc.language.isoenen
dc.titleWhen the Soundtrack Is the Game: From Audio-Games to Gaming the Musicen
dc.typeBook Chapter
plymouth.organisational-group/Plymouth
plymouth.organisational-group/Plymouth/Faculty of Arts, Humanities and Business
plymouth.organisational-group/Plymouth/Faculty of Arts, Humanities and Business/School of Humanities and Performing Arts
plymouth.organisational-group/Plymouth/REF 2021 Researchers by UoA
plymouth.organisational-group/Plymouth/REF 2021 Researchers by UoA/UoA33 Music, Drama, Dance, Performing Arts, Film and Screen Studies
plymouth.organisational-group/Plymouth/Users by role
plymouth.organisational-group/Plymouth/Users by role/Academics
dc.rights.embargoperiodNot knownen
rioxxterms.licenseref.urihttp://www.rioxx.net/licenses/all-rights-reserveden
rioxxterms.typeBook chapteren


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