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Abstract

This article draws attention to game design methods in decolonialist studies. As the importance of systematization in game design starts to become apparent, there is an opportunity to challenge the normalization of values, tropes, and power fantasies that have shaped the industry over the years. The article discusses the ways in which colonialist values permeate recurrent elements of game design, contrasting it with characteristics found in pre-colonial games and how they can be related to indigenous perspectives, which usually do not fit capitalist premises.

Publication Date

2025-02-27

Publication Title

Emerging Media: Technology, Industry and Society

Issue

Decolonising Media Futures

ISSN

2752-3543

Keywords

Game Design Methods, Decolonialism, Civilization Games, Florestania

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